Industrial Scene – UDK game environment

Hello there,

This is my first work with the modular building technique aplied into an industrial scene, I modeled the building parts and props in 3DsMax, textured with Photoshop and rendered in UDK.

I used one unique texture sheet (2048×2048) for the entire scene.

Render from Unreal Engine (UDK).

Industrial Modular building environment

Render of the mesh and AO from UDK:

Industrial Modular building environment

Hope you like it!

Cheers!

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