The last week was one of the happiest (and busiest) in my life, and I’d like to share it through my work. As you know I’m one of the co-founders of Knitted Pixels, the indie game studio behind Defenders of the Last Colony (PC /Xbox 360) and also Lead Environment Artist, we’re working really hard to make a stunning second game, it’s gonna be legendary for sure, EXILEDit’s already announce and the last week we upload a few images to give you a very welcome to his magic world.
It’s been a while since my last post, I’ve been kind of distracted and busy but I’m focused now in finishing this Sci-Fi Corridor. I’m making it modular so I’m just gonna use a single texture for the whole sheet, as always I’m gonna render and build it in UDK.
This is my latest work with UDK, it’s based on a concept from Wolfenstein of Cesar Rizo and it’s supposed to be a nursery house inside the castle, I used a unique 2048×2048 texture and I modeled it in 3DsMax and textured in Photoshop, It took me a couple of weeks and I’m really proud of the result but any critic and comment is very welcome.
These are the screenshots from UDK:
Wolfenstein Pflegeheim UDK game environment
And this is the fly through video of the version without the stairs: