EXILED – First Screenshots

The last week was one of the happiest (and busiest) in my life, and I’d like to share it through my work. As you know I’m one of the co-founders of Knitted Pixels, the indie game studio behind Defenders of the Last Colony (PC /Xbox 360) and also Lead Environment Artist, we’re working really hard to make a stunning second game, it’s gonna be legendary for sure, EXILED it’s already announce and the last week we upload a few images to give you a very welcome to his magic world.

We’ve been published at structure gaming:

http://www.structuregaming.com/2013/04/25/first-screenshots-of-upcoming-game-exiled-by-knitted-pixels/

Cheers!!

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March of War

Hi there! I’m going to show one of the projects that I’ve been working for the last months as environment artist. This time for ISOTX, creators of the Iron Grip strategy series.

March of War is a cross platform free-to-play turn-based strategy MMO, the game is in closed beta and will be released for PC, MAC, iOS and Android in Q2/Q3 of 2013.

More info here:

https://marchofwar.isotx.com/

Wolfenstein Pflegeheim – UDK game environment

Hey there!
This is my latest work with UDK, it’s based on a concept from Wolfenstein  of Cesar Rizo and it’s supposed to be a nursery house inside the castle, I used a unique 2048×2048 texture and I modeled it in 3DsMax and textured in Photoshop, It took me a couple of weeks and I’m really proud of the result but any critic and comment is very welcome.

These are the screenshots from UDK:

Wolfenstein Pflegeheim

Wolfenstein Pflegeheim UDK game environment

And this is the fly through video of the version without the stairs:

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Wolfenstein Pflegeheim UDK game environment

Hope you like it!

Cheers!

Industrial Scene – UDK game environment

Hello there,

This is my first work with the modular building technique aplied into an industrial scene, I modeled the building parts and props in 3DsMax, textured with Photoshop and rendered in UDK.

I used one unique texture sheet (2048×2048) for the entire scene.

Render from Unreal Engine (UDK).

Industrial Modular building environment

Render of the mesh and AO from UDK:

Industrial Modular building environment

Hope you like it!

Cheers!